King is interested in using active learning methods to improve engineering and STEM education. As a biomedical engineer with a broad background in wireless and mobile health systems, clinical trials research, brain-computer interfaces, rehabilitation and robotics, she is interested in creating real-world applications and examples to help students relate their course materials to the problems they will solve in the workforce. Through active learning techniques such as think-pair share, collective assessment, problem-solving using real data and game-based learning, she is interested in engaging students in the learning process by performing meaningful learning activities.
Ph.D., UC Irvine, 2014
M.Sc., UC Irvine, 2010
M.Sc., Manhattan College, 2009
B.Sc., Manhattan College, 2008
Engineering and STEM education, active learning, wireless health systems, rehabilitation, brain-computer interfaces, robotics.